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Jakarta Post

UGM students create form of game therapy for dyslexia

  • Slamet Susanto

    The Jakarta Post

Yogyakarta   /   Tue, February 5 2013   /  09:43 am

A group of six students from Gadjah Mada University (UGM) in Yogyakarta calling themselves the LexiPal team created a form of game therapy to help people with dyslexia.

Developed as a dyslexia therapy application based on the Microsoft X-Box Kinect platform, the game is designed to help students with dyslexia to balance functions between their right and left brains, thus helping them to cope with difficulties in understanding symbols and letters.

For its work, the team was recognized as runner-up in the information technology (IT) category during the recent Mandiri Young Technopreneurship competition in Jakarta.

“People with dyslexia have difficulties in spelling words and with letters. Forcing them to do so only makes them get bored and in turn can make them lazy to learn,” LexiPal member Vremita Desectia Amretasari said over the
weekend.

Of LexiPal...