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'Civilization VI' video game to include Indonesian culture

US-based video game developer Firaxis Games has announced that Indonesia will be part of the Civilization VI.

News Desk (The Jakarta Post)
Jakarta
Fri, October 20, 2017

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'Civilization VI' video game to include Indonesian culture The players will be able to choose Indonesian 14th century warrior-queen regent Dyah Gitarja as the ruler to lead the kingdom of Majapahit. (Civilization's official website/File)

US-based video game developer Firaxis Games has announced that Indonesia will be part of its upcoming game Civilization VI.

The Civilization video game series, which was launched in 1991 by Sid Meier and Bruce Shelley, is recognized for turning history into a turn-based strategy video game, requiring the players to “build an empire to stand the test of time.”

Kompas.com reported on Oct. 19 that, unlike other war games, the players are asked to use diplomacy, such as trading or spreading cultural beliefs, as a solution.

Read also: Indonesian video game developers step onto world stage

In regard to Civilization VI, Indonesia’s strength lies in massive jong (primarily a merchant ship and military transport), which dominate Southeast-Asian seas.  

Furthermore, players will be able to choose Indonesian 14th-century warrior-queen regent Dyah Gitarja as the ruler to lead the kingdom of Majapahit.

The character is said to have an “exalted-Goddess-of-the-Three-Worlds” ability, allowing Dyah to purchase "Naval" units with "Faith" at a discount and eliminate movement costs for "Religious" units to embark or disembark. (jes/kes)

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