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Jakarta Post

Local gaming industry lacks traction in own market

  • Rachmadea Aisyah

    The Jakarta Post

Jakarta   /   Sun, April 14, 2019   /  06:19 am
The Jakarta Post Image
Digital world: Agate’s games attract youngsters during Bekraf Game Prime 2017.(JP/A. Kurniawan Ulung)

Gaming has grown into a billion-dollar industry in Indonesia, but domestic industry players have not played a significant role in the business.  Indonesia is the 17th biggest gaming market worldwide with estimated revenue of US$1.1 billion as of January, according to gaming market research firm Newzoo. It is the largest in this category in Southeast Asia, followed by Thailand with $667 million, Malaysia with $633 million and Vietnam with $472 million.  Worldwide, the industry is estimated to generate $100 billion a year, topped by China with $34.4 billion and the United States with $31.5 billion, Newzoo data shows.  The Indonesian Gaming Association (AGI) said the local gaming market had an average yearly growth of 37 percent, more than its regional peers.  “Ideally, our own industry should be growing two or three times more than that number,” ...