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Indonesian Dungeons & Dragons communities grow online

Indonesian fans of the immensely popular fantasy board game bring their fun online during the pandemic.

Rimar Andhika (The Jakarta Post)
Premium
Jakarta
Fri, February 18, 2022

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Indonesian Dungeons & Dragons communities grow online In action: "Dungeons & Dragons" (D&D) miniatures posed mid-battle by Indra Aziz.(Courtesy of DnD Jakarta) (DnD Jakarta/Courtesy of DnD Jakarta)

Indonesian fans of the immensely popular fantasy board game bring their fun online during the pandemic.

It is a Tuesday night on Jan. 25. Reina, as she refers to herself online, turns on her computer and connects to DnD Jakarta’s Discord server. There, the 30-year-old research assistant living in Bekasi waits for five of her friends to connect. Soon the six of them will travel to Barovia where they will fight monsters, meet allies, find magical items and finally confront vampire wizard Strahd of Zarovich. 

This may sound like the beginning of any of a plethora of online role-playing video games, but Reina and her friends will not be playing a video game. In fact, if they had been playing the game at its inception, they would not be playing on computers at all. 

Reina, who does not want to use her real name, will take her five friends on an adventure playing Dungeons & Dragons (D&D).

What the players need: Two miniatures, a dice and an adventure grid owned by Indra Aziz are used to play
What the players need: Two miniatures, a dice and an adventure grid owned by Indra Aziz are used to play "D&D" in 2020. (Courtesy of DnD Jakarta) (DnD Jakarta/Courtesy of DnD Jakarta)

Most younger Indonesians may have first heard of D&D, or DnD, as it is often called, from popular TV shows that often reference the game, usually to showcase the “nerdy” quality of their characters. But the fantasy tabletop role-playing game (TTRPG) has had a loyal and growing following since its creation in 1974 by Tactical Studies Rules, Inc. (now owned by Wizard of the Coast). 

As its name suggests, TTRPGs were initially played in person much like board games, and are often still played that way. However, with the increased popularity of video calling applications combined with restrictions caused by the COVID-19 pandemic, many have moved their playing online. 

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